Lucifer's Trials
A downloadable game for Windows, macOS, and Linux
Developers: Bradly Booth, Conar Davis, Gabriel Yap Russell Reich, Seth Sjoberg, Steven To.
A Roguelite with procedurally generated rooms. To start, the player will pick between a melee knight or a ranged sorceress, then walk into the castle. They’ll battle their way through several procedurally generated rooms, fighting enemies until they make their way to the end room. Once they've reached the end room or have died, the player can use the coins they've accumulated throughout the run to upgrade their health, speed, or attack damage. Although the player's progress in these rooms will be reset upon exit, the players will retain their stats throughout death, which provides incentive for longer play sessions, even after the player dies.
For a WebGL playable build, visit:
https://play.unity.com/mg/other/webgl-builds-360178
Download
Install instructions
For all versions, first unzip the file. Then follow the instructions below:
- For Windows, enter the LucifersTrialsWindowsFinalBuildv1-2 folder and run the exe file
- For Linux, run the .X86_64 binary within LucifersTrialsLinuxFinalBuildv1-2.
- For MacOS, run the LucifersTrialsMacOSFinalBuildv1-2.app file.
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